LD42 Tiles out of Space
Created for the ludum dare 42 Compo.
Theme was: running out of space. I had the idea that there is a force basically splitting off chunks of the map as you progress, and went with it. Lesson learned: do not create a puzzle game for a 2-day compo, because only at the VERY END of the 2 days did I actually manage to start to get tingling ideas of more complex, actually failable puzzles.... Anyway :P
Used Phaser v.2.8 Community Edition.
Status | Prototype |
Platforms | HTML5 |
Author | Sawamara |
Genre | Puzzle |
Tags | Ludum Dare 42 |
Links | Ludum Dare |
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Download
ld_source.zip 7.4 MB
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